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The tutorials are a varied bunch, covering all kinds of topics.
Some focus on helping beginners get up to speed with Unreal Engine
3, others cover more technically advanced topics such as how to
use vertexcolors to blend textures. One way or another, I tried
to focus on specialized topics. It would be a waste of time to talk
about the same things as others are already doing, for example,
how to make your first room. I'd much rather go into unexplored
territory and offer tutorials on topics seldomly found elsewhere,
or at least not as much as the your-first-room tutorials. If you
are looking how to make your first room in Unreal Engine 3, look
elsewhere. However, if you're interested in how to do nifty things
with the material editor, or how to set up a particle, you're at
the right spot.
My tutorials are always a work in progress, and new ones are added
every few months, whenever time allows me. Also be sure to contact me if you have any comments, or found an error.
Please try to refrain from emailing me about very basic problems
and questions as I have a very busy schedule. There are plenty of
places online where you can find the answer, or ask a question.
Unreal Engine-wise the BeyondUnreal editing forums and the 3DBuzz
forums might be a good place to start, as might the official UT3
forums.
In terms of IRC there is irc.enterthegame.com #unrealed as the semi
official channel as well as a clone on irc.quakenet.org #unrealed.
Links to all those can be found on the Links page.
If you wish to translate my tutorials, or one way or another (re)distribute
them, please contact me first just so I know what is going on.
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